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Pokitaire
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Devlog
Game Now has a Collections System
November 24, 2024
by
zepphy
Hello! Pokitaire now has the collections system in place! The collections button now actually brings you to a collections screen that shows all of the poker hands that you have discovered while playin...
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Game now has Persistent Data
November 13, 2024
by
zepphy
Hello! Pokitaire now has some persistent data, AKA, a save file! Not particularly sure how Godot's save file system works for games in the web, but I heard its related to your cookies, so keep in mind...
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Game Now has a Pretty Background
October 27, 2024
by
zepphy
Hello! Pokitaire now has some very fancy background for you to look at while playing! While the flat green background was very good to make sure you aren't too distracted while playing, it looks extre...
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Game Now has Menus
October 19, 2024
by
zepphy
Hello! Pokitaire (got it right this time) now has menus. There is now a main menu, pause menu, and a tutorial to play through. These menus are nice to have, but not very significant for the player. A...
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Combo Bar is Now Dots
September 23, 2024
by
zepphy
I plan on only writing these when I reach a development milestone, but I think I should announce that combo bar are now dots. There are a handful of moments using Godot where I am simply surprised the...
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Controls Tweaked
September 20, 2024
by
zepphy
Hello! Pokitaire (or Poketaire... idk turns out I keep misspelling it) has gotten its first kinda big update! The controls has been changed to be simpler . This change came from my observation of my f...
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Game is Public!
September 10, 2024
by
zepphy
Hello! I've made a new game! As you can read in the description of this project, this game is spider solitaire but you remove and reveal new cards by playing porker hands. I feel like I should start w...
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