Game has 100+ Wishlists!


Hello! We have yet another marketing related devlog! This time is to celebrate the milestone of the Steam version of the game reaching 100+ wishlists! As time of writing this, there are specifically 115, which is way more than my initial expectation of like.. 5, so thank you all for that! Perhaps we can reach higher, maybe 150? or even 250?! Regardless, this milestone may be small compared to other games on Steam, but it is a big milestone specifically for this one!

Also this game has been featured in playtester.io! Which is a website that lists alphas, betas, and demos for upcoming games. Personally, I have some doubts if being featured in this website will help me much because of its seemingly small notoriety, but I don't think it matters much for me, it's just nice to featured by something/someone external.

Anyway, there are some bug fixes that I did to justify this devlog and there is one that is significant enough to talk about. There is this bug in the game for some time where a card will suddenly jump above an opened menu, and for most of the time I consider it as a non-issue as it seemingly looks like it effects nothing but make the game look slightly less polished. But then at some point I figure out how to break my own game using this bug making it from a non-issue to a very yea-issue, so it is fixed now.

Anyway, that's all! Again, thank you for the support and hope it will reach more people as time goes on!

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